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GDC Game Narrative Review Analysis

Award Winning Narrative Analysis awarded by the 2023 Game Developers Conference

Roles: Design Analyst, Narrative Designer.

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Tools: Microsoft Word, Adobe Photoshop.

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Skills: Game Design Analysis.​

What we can learn from Bloodborne

Bloodborne is a game I look up to a great deal. While there are many games and people that have directly influenced my approach to game design, Bloodborne stands out with its commitment to its game direction to explore a theme of descending into madness through every aspect of it's world, gameplay, characters, and lore. Below you can see my award winning essay and poster where I analyze what about Bloodborne's game design is so special, and what we as game developers can learn from it.

Poster

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